Welcome to a representation of an arduous journey I've undertaken, that of an Apocalypse Challenge. I'll start off by pointing out a few things (that may or may not be against the rules), and then with an overview of what my poor founder is expected to accomplish during University, while he still lives a carefree life, unfettered by zombie hordes that will surely be lurking around every corner later on (not that you'll actually see any, since I never make them, though if I did, I would be sure to install Pescado's "Zombie Apocalypse" mod just to make things more interesting and dangerous).
- I've not removed any of my mods, whether critical fixes, automators, or other. I'd sooner die than play Sims 2 without things like Macrotastics at this point, thank you very much, and I don't really think it harms anyone that my vampires are perfectly all right being awake by day so long as they stay indoors.
- I most certainly have a copy of Inge's global noAutonomy fridge mod installed, since I can't be bothered to keep turning the fridge around after I have whatever poor sap is up to the plate to make gelatin o' the day. After all, even in normal gameplay, it's decidedly vexing after some idiot sim makes or tries to make lobster thermidor for the eleventy-billionth time, complete with fair chance of fire.
- ETA: Apparently there are BV rules changes over at the official BBS, but it's not going to change what I've already done. (And he again mentions that gelatin is only okay if you've unlocked Culinary, but... it's not at his site still.)
- Also, I'm ignoring the Pets modifications. Or at least I plan to.
Goals for the founder at university:
- max all 7 skills, preferably during the freshman first semester at a downtown community lot that suspiciously and conveniently boasts all the amenities, such as a coffee maker, fridge, stove, sink/trash can, and seat inside a room locked against everyone but your sim. And, of course, skilling objects galore. A proper Macrotastics setup and you can slap it on speed three, read a book, and check occasionally to see if any townies bit the dust from lightning strikes, hail, or freezing.
- achieve the founder's LTW — in the event that their LTW is untenable (such as Golden Anniversary, career-related, etc.), gain enough aspiration points to score a ReNuYu Senso Orb and fry their little brain until you get one that's workable, such as:
- 50 first dates
- 20 best friends
- 20 lovers
- 20 different woohoos
- earn §100k
- make a minimum of 14 best friends, which seems to be the max number of friends needed for any career's top level, a good handful of which should be dormies, as their education might become very important down the line.
- ferret out all townies possible and determine their job and level, making note (especially) of those at level 9 or 10, and make sure they're best friends, which becomes important right about the time you have toddlers and need to pass on the contacts for future spouses.
- house your founder in a dorm which contains autonomous skilling objects (such as the dance sphere, chess or telescope, etc.) so that dormies and visitors will get a headstart on things. (The same is true for community lots you scope out for likely future spouses, though you'd probably need a community lot skilling mod to make it tenable.)
And that's where this "tale" begins....